Smart Photoshop











 

April 29, 2006

Divine Light Background Effect

Filed under: effects — admin @ 7:09 pm

Creating a divine light background effect

Start by select brush tool. Enable the default chalk 60 pixels brush settings.

Apply some strokes of this brush in a new layer.
Change brush mode to vivid light.
Apply the strokes with different colors.
From filter menu select sketch>>photocopy.
Press Ctrl+I to invert the colors.
Press Ctrl+U to open hue/saturation window. Apply settings as shown.
Press Ctrl+T. Right click the layer and select warp. Select rise from the preset warp styles at the top bar.
Press Ctrl+T and scale down.
Duplicate layer. Press Ctrl+T. Right click the layer and select flip horizontal. Place as shown in the image.
Duplicate layer. Press Ctrl+T. Right click the layer and select flip vertical. Place as shown in the image.
Select all the layer and duplicate the layers. Press Ctrl+T. Right click the layer and select flip horizontal.
Select and merge all the layers. From filter menu select artistic>>plastic warp. Apply settings as shown.
Press Ctrl+U to open hue/saturation window. Apply settings as shown.










 

February 24, 2006

Creating A Global Vision Conceptual Animation

Filed under: effects — admin @ 7:01 pm

Creating global vision conceptual animation
Start by opening an image of a eye.
Using lasso tool select upper area of the eye lashes. Press Ctrl+J to let the image under selection paste in a new layer.
HIde the duplicate layer. Using elliptical marquee tool select the eye lid.
From select menu apply save selection.
Name this selection “eyelid”.
Fill this selection with white color in a new layer.
Select eraser tool and using a feathered big radius brush settings, click at the center of the eye lid.
Insert a world map cutout.
Place it over the eye lid.
Create two duplicates of the world map layer. Move to the right and left of the original map layer. Make sure you have equal gaps in between the three instances of map layer.
Merge three map layers. Move the first join area of the map to the center of eye lid.
From select menu apply load selection.
Select “eyelid” from channel.
From layer menu apply layer mask>>reveal selection.
Move the map layer below the feathered white eye lid layer.
Unhide the eye lashes layer.
Open animation window.
In layer window unlink the mask and map.
In animation window duplicate the first frame and move the map layer towards the left.
Repeat the above step by moving map layer in equal increments with each duplicate frame till you reach the point where you have second joint of the maps at the center of the eye lid.
Press the play button in animation window to preview the animation.